

The Resident Evil 4 HD Project drops on February 2.

Rather, it’s because we absolutely love Resident Evil 4 and feel that we should have the best visual experience of the game as possible.”
#RESIDENT EVIL 4 REMAKE LEAKS ASSETS FREE#
In response to questions about why the HD Project is even being made, developers Albert and Cris stated, “It’s definitely NOT because we have an abundance of free time. According to the FAQ, the acclaimed Japanese developer knows about the remaster and wholeheartedly supports its creation. But if you’re worried about Capcom cracking down on the HD Project, don’t worry. WIth archived blog posts that go back to February 2014, there’s more than enough info for anyone who’d like to get a glimpse into the design process over the last eight years. The result is a visual experience that is as true to the original game as possible, presented in resolutions up to 16 times that of the original game.” For this project, Albert has gone to these same locations to gather higher-resolution assets. “In preparation for the original game, Capcom gathered texture assets by photographing a variety of real-world locations, primarily throughout Spain and Wales. FAQ notes delve into the meticulous level of detail and research that went into this massive undertaking:

The HD Project looks to revitalize the Resident Evil 4 formula to feel as if fans are playing it again for the first time. In addition to the mainline campaign, the remaster comes packaged with extra enhanced content, including Assignment Ada, Separate Wars, and The Mercenaries. Helmed by two developers, the Resident Evil 4 HD Project is compatible with Steam's 1.0.6/1.1.0 versions and will feature updated textures across the board with improved lighting and high-quality 3D models.
